![]() ![]() Another added benefit of using Sockets is that you can create your own "Server" script in any language you choose if you're just sending your mouse clicks and coordinates. Currently, I just send Mouse data to all clients and they then process it in real-time. Well, with sockets, we can send applications data from a Master"server" account, they then can process that data in the scripts. Another added benefit is, one account in the area can run reflection and all other accounts will inherit the accuracy to some degree, depending on the scripter capabilities. You'll need to use SMART if your clones are on the same PC, but it is not required if you run on other PC, because you can use that PC's hardware mouse. ![]() The accounts can be on multiple computers. In the future, with the help of an include you can control an army of accounts to do various tasks, Quests, bosses, and more, by sending out custom commands over the sockets to each client. Well right now, you can do basic things Fletching, etc. You're essentially sending the same exact output that you sent the master client to all other clients. Mouse broadcasting is when you have one client (Master) that you play legit on and then multiple other clients that mimic that game play. Multiboxing is popular among other major MMO games. Been searching the web and really can't find anything for OSRS Multiboxing / Mouse Broadcasting.
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